3.5. s3d_push_vertices

#include <s3d.h>

int s3d_push_vertices(int object, float *vbuf, unsigned short n);

push some vertices from an array. that's much better for performing than using s3d_push_vertex() if you have a lot of vertices (and that's probably the usual case).


float vertices[] = { 0.0, 0.0, 0.0,
                     1.0, 2.0, 3,0,
                     3.0, 2.0, 1.0};
s3d_push_vertices(object, vertices, 3); /* pushing 3 vertices */